Spaceport Terminal Design
UI, 3D & Motion Design
Instructors: Melike Turgut, Peter Colon
School of Visual Arts, 2024
This project was a fun visual design experiment leveraging a Hollywood-esque future user interface aesthetic to create what a terminal might look like at a future spaceport used to book interplanetary travel. I used a mixure of Figma, After Effects, and Blender to make the screen come alive and feel like a dynamic sensory experience, while remaining somewhat functional.
3D Assets
Creating UI Assets in 3D
I used Blender’s geometry nodes to create these wireframe planets in 3D to sell the retro futuristic aesthetic I was aiming for.